Now in Development · Wildheart

We Build WorldsPlayers Never Leave

Blueferal is an independent game studio for PC, console and mobile, crafting vibrant worlds, lovable characters and the tech behind them.

Adventure
Arcade
Fighting
Racing
Roguelike
Multiplayer

Trusted by publishers & platform partners worldwide

  • Moonpetal
  • KITEBOX
  • saltwave
  • Orbit Nine
  • Pebblefield
  • northpaw
Spotlight · In Development

Wildheart

A hand-crafted open world where one small fox with a very big sword sets out to wake a sleeping forest. Explore, befriend and battle across five living biomes.

  • 5 hand-crafted biomes
  • 30+ companions to befriend
  • Drop-in online co-op

Gameplay reveal in

00Days
00Hours
00Mins
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Teaser · 0:45
What We Do

Every Stage of Your Game, Covered

Bring us a spark or a half-built prototype. We plug in wherever you need us, or take it all the way to launch.

Full-Cycle Development

From first prototype to day-one patch: design, code, art and audio under one roof.

UnityUnrealGodot

Co-Development

Plug our crew into your pipeline to hit milestones faster without losing your vision.

Feature podsTools

Art & Animation

Characters, worlds and VFX with personality baked into every frame.

3D & 2DRiggingVFX

Porting & Optimization

Bring your game to new platforms at a silky frame rate, without the crunch.

ConsoleMobilePerformance

Multiplayer & Live Ops

Netcode, backend, events and seasons that keep players coming back.

NetcodeSeasons

QA & Playtesting

Bug hunts and game-feel sessions before anyone else gets their hands on it.

Functional QAUX tests
12Games shipped
40M+Players worldwide
4.8★Average player rating
35Makers in the crew
How We Work

From Spark
to Launch Day

Four levels, zero mystery. You'll play a build every sprint and always know exactly where your game stands.

LEVEL 01

Concept

We dig into your idea, audience and hook, then shape a pitch-ready game design.

2–4 weeks25% XP
LEVEL 02

Prototype

A playable slice that proves the fun. Fast, scrappy and ready for real players.

4–8 weeks50% XP
LEVEL 03

Production

Content, polish and platform work in tight sprints with a playable build every two weeks.

6–18 months75% XP
BOSS LEVELLEVEL 04

Launch & Live

Certification, store pages and launch day, then updates and events that keep it alive.

Ongoing100% XP
Kind Words

What Our Partners
Say About Us

Publishers, platform teams and fellow studios trust us with their biggest launches. Here's what it's like to work with the crew.

“Their porting team got us to a locked 60 fps on handheld in six weeks. Genuinely wizard-level work.”
Daniel OkaforTechnical Director, Kitebox
“Weekly playable builds, honest updates, zero drama. It felt like an extension of our own team.”
Priya RamanHead of Production, Saltwave Games
Best Indie DebutIndie Showcase 2025
Excellence in ArtGame Art Awards 2025
Players' ChoiceMobile Game Fest 2024
The Studio

Small Crew,
Big Worlds

Founded in 2026 by three friends and one very old laptop, Blueferal has grown into a remote-first studio of artists, designers and engineers, still chasing the moment a player smiles.

Players first

Every feature starts with one question: how does it feel in your hands?

Craft over crunch

Sustainable schedules make better games. We plan for quality, not overtime.

Ship, learn, repeat

Playable builds every sprint and real player feedback from week one.

Crew online nowHover to say hi
12Countries
6Disciplines
0Crunch weeks
FAQ

Questions,
Answered

Everything partners usually ask before we start. Can't find yours? A producer is one message away.

Still curious?We reply within 2 business days.
How much does it cost to make a game with you?

Every project is different. After a short discovery call we scope the work milestone by milestone and send a transparent estimate with a clear breakdown. No surprises later.

How long does development take?

A playable prototype typically takes 4–8 weeks. Full productions usually run 6–18 months depending on scope, platforms and content. You'll play a fresh build every sprint, so progress is never a mystery.

Who owns the IP and source code?

You do. For work-for-hire and co-development projects, all IP and source code belong to you. For our original games, Blueferal owns the IP, and we're always open to publishing partnerships.

Which engines and platforms do you support?

We work daily in Unity, Unreal Engine and Godot, and ship to PC, consoles and mobile. We also handle platform certification and store submission.

Can you join a project that's already in development?

Absolutely. That's what co-development is for. We start with a short technical audit, then plug a pod into your pipeline, tools and rituals.

Will you sign an NDA?

Of course. We're happy to sign yours before any detailed conversation, or we can send ours.

2,140 players online

Join 25,000+ Players
in Our Discord

Playtest early builds, vote on new features, share fan art and hang out with the devs every Friday.

Creators & Press

Stream It, Share It,
Write About It

Streamers, YouTubers and journalists are always welcome. Email our press team for keys, logos and art, or to set up an interview.

  • Review and preview keys on request
  • Logos and character art for coverage
  • Interviews with the crew
Taking new projects for 2027

Got a Game in Mind?
Let's Build It

Tell us what you're making at hello@blueferal.com. A producer will get back to you within two business days.

  • Full game
  • Co-development
  • Art & animation
  • Porting
  • Live ops